module Base
{
 
   
	item AssaultBoots
	{
		Type = Clothing,
		DisplayName = Assault Boots,
		ClothingItem = AssaultBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = AssaultBoots,
		StompPower = 2.5,
		ConditionLowerChanceOneIn = 20,
        ConditionMax = 30,
        RunSpeedModifier = 0.9,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 1.0,
        WindResistance = 1.0,
        WaterResistance = 0.8,
        AttachmentsProvided = CalfSheath,
	Tooltip = Designed to be worn by soldiers during combat. They provide the grip and stability for a rugged environment and contain a sheath for storing a combat knife.,
	}
	item AssaultBootsDesert
	{
		Type = Clothing,
		DisplayName = Assault Desert Boots,
		ClothingItem = AssaultBootsDesert,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = AssaultBootsDesert,
		StompPower = 2.5,
		ConditionLowerChanceOneIn = 20,
        ConditionMax = 30,
        RunSpeedModifier = 0.9,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 0.60,
        WaterResistance = 0.5,
        AttachmentsProvided = CalfSheath,
	Tooltip = Designed to be worn by soldiers during combat. They provide the grip and stability for a rugged environment and contain a sheath for storing a combat knife.,
	}

   
}
